TECHNICAL/GENERAL DESIGNER- 4 students
Focus is a 1st person horror game that uses mirrors as its main mechanic. Players will need to use mirrors to find information as well as keeping track of the thing hunting them.
The monster of the game can only be seen and stopped (in its movement) via those mirrors.
The game is set within a building full of mirrors and your objective is to escape from the building and the monster.
For this project, Dana did the technical implementation of all the mechanics. The project uses 2 room system, where the room is mirrored physically. The system replicates the movement of the player in a mirrored manner, this way the player has the illusion they are looking at a mirror.
This is the game where the technical journey started. The fun of figuring out the technical puzzle made Dana very passionate about technical implementation.
Dana worked on all of the UI in the game, together with the level designers to smooth this cycle out. The menu, as well as a balance in tension and release of scares.